WORK

UX/UI Design Through Games
 

SOCIALIZING DESTINY 2

Solving "quality of life" issues by designing new in-game social interactions.

BATTLEFIELD MOBILE GAME

Engaging Battlefield fans in the real world through interactive storytelling.

FORTNITE BATTLE ROYALE

Designing to help players learn through their success and failure.

FARGLOS

A tile flipping boardgame that is filled with color, but your goal is to be the first to be colorless. The first to be Farglos.

trevornaughton.com 

trevor.j.naughton@gmail.com