I'm
Trevor Naughton.
EXPERIENCE DESIGNER
UX/UI DESIGNER
WORK
UX/UI Design Through Games
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SOCIALIZING DESTINY 2
Solving "quality of life" issues by designing new in-game social interactions.
BATTLEFIELD MOBILE GAME
Engaging Battlefield fans in the real world through interactive storytelling.
FARGLOS
A tile flipping boardgame that is filled with color, but your goal is to be the first to be colorless. The first to be Farglos.